# Client

### On Remove Item:

```lua
RegisterNetEvent('ak47_inventory:onRemoveItem', function(item, amount, slot, has)
    print(item, amount, slot, has)
    -- item name
    -- number of item removed
    -- slot number
    -- how many item player has
end)
```

### On Add Item:

```lua
RegisterNetEvent('ak47_inventory:onAddItem', function(item, amount, slot, has)
    print(item, amount, slot, has)
    -- item name
    -- number of item added
    -- slot number
    -- how many item player has
end)
```

### On Equip Weapon:

```lua
RegisterNetEvent('ak47_inventory:onEquipWeapon', function(currentWeapon)
    print(json.encode(currentWeapon))
end)
```

### On UnEquip Weapon:

```lua
RegisterNetEvent('ak47_inventory:onUnEquipWeapon', function(currentWeapon)
    print(json.encode(currentWeapon))
end)
```
