Events
Front Cuff
TriggerEvent("ak47_policejob:cuff:near")
Back Cuff
TriggerEvent("ak47_policejob:backcuff:near")
Un-Cuff
TriggerEvent("ak47_policejob:uncuff:near")
Escort
TriggerEvent("ak47_policejob:escort:near")
Tie
TriggerEvent("ak47_policejob:tie:near")
Untie
TriggerEvent("ak47_policejob:untie:near")
Put In Vehicle
TriggerEvent("ak47_policejob:putinvehicle:near")
Pull Out Vehicle
TriggerEvent("ak47_policejob:pulloutvehicle:near")
Set Blindfold
TriggerEvent("ak47_policejob:setblindfold:near")
Remove Blindfold
TriggerEvent("ak47_policejob:removeblindfold:near")
Impound Vehicle
TriggerEvent("ak47_policejob:impoundvehicle:near")
Depot Vehicle
TriggerEvent("ak47_policejob:depotvehicle:near")
Seize Vehicle
TriggerEvent("ak47_policejob:seizevehicle:near")
Check Plate
TriggerEvent("ak47_policejob:checkplate:near")
Get In Trunk
TriggerEvent("ak47_policejob:getintrunk:near")
Put In Trunk
TriggerEvent("ak47_policejob:putintrunk:near")
Pull Out Trunk
TriggerEvent("ak47_policejob:pullouttrunk:near")
Jail Player
TriggerEvent("ak47_policejob:jailplayer", time)
TriggerServerEvent("ak47_policejob:jailplayer", targetServerId, time, reason) -- only cop or admin
Unjail Player
TriggerEvent("ak47_policejob:unjailplayer")
TriggerServerEvent("ak47_policejob:unjailplayer", targetServerId) -- only cop or admin
Community Player
TriggerEvent("ak47_policejob:comsplayer", taskAmount)
TriggerServerEvent("ak47_policejob:comsplayer", targetServerId, taskAmount, reason) -- only cop or admin
Un-Community Player
TriggerEvent("ak47_policejob:uncomplayer")
TriggerServerEvent("ak47_policejob:uncomplayer", targetServerId) -- only cop or admin
Last updated