Events

Front Cuff

TriggerEvent("ak47_qb_policejob:cuff:near")

Back Cuff

TriggerEvent("ak47_qb_policejob:backcuff:near")

Un-Cuff

TriggerEvent("ak47_qb_policejob:uncuff:near")

Escort

TriggerEvent("ak47_qb_policejob:escort:near")

Tie

TriggerEvent("ak47_qb_policejob:tie:near")

Untie

TriggerEvent("ak47_qb_policejob:untie:near")

Put In Vehicle

TriggerEvent("ak47_qb_policejob:putinvehicle:near")

Pull Out Vehicle

TriggerEvent("ak47_qb_policejob:pulloutvehicle:near")

Set Blindfold

TriggerEvent("ak47_qb_policejob:setblindfold:near")

Remove Blindfold

TriggerEvent("ak47_qb_policejob:removeblindfold:near")

Impound Vehicle

TriggerEvent("ak47_qb_policejob:impoundvehicle:near")

Depot Vehicle

TriggerEvent("ak47_qb_policejob:depotvehicle:near")

Seize Vehicle

TriggerEvent("ak47_qb_policejob:seizevehicle:near")

Check Plate

TriggerEvent("ak47_qb_policejob:checkplate:near")

Get In Trunk

TriggerEvent("ak47_qb_policejob:getintrunk:near")

Put In Trunk

TriggerEvent("ak47_qb_policejob:putintrunk:near")

Pull Out Trunk

TriggerEvent("ak47_qb_policejob:pullouttrunk:near")

Jail Player

TriggerEvent("ak47_qb_policejob:jailplayer", time)
TriggerServerEvent("ak47_qb_policejob:jailplayer", targetServerId, time, reason) -- only cop or admin

Unjail Player

TriggerEvent("ak47_qb_policejob:unjailplayer")
TriggerServerEvent("ak47_qb_policejob:unjailplayer", targetServerId) -- only cop or admin

Community Player

TriggerEvent("ak47_qb_policejob:comsplayer", taskAmount)
TriggerServerEvent("ak47_qb_policejob:comsplayer", targetServerId, taskAmount, reason) -- only cop or admin

Un-Community Player

TriggerEvent("ak47_qb_policejob:uncomplayer")
TriggerServerEvent("ak47_qb_policejob:uncomplayer", targetServerId) -- only cop or admin

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