# Exports

#### Check if player is down:

-> id is an optional parameter. If you want to get another player down status, you can pass the player server id.

```lua
exports['ak47_ambulancejob']:IsPlayerDown(id)
```

#### Check if player is dead:

-> id is an optional parameter. If you want to get another player dead status, you can pass the player server id.

```lua
exports['ak47_ambulancejob']:IsPlayerDead(id)
```

#### Check other player skelly damage:

-> id = target player server id

```lua
exports['ak47_ambulancejob']:OpenSkellyOther(id)
```

Get skelly damages\
-> id = target player server id (optional)

```lua
exports['ak47_ambulancejob']:GetSkellyDamages(id)
--[[
 {
     head  = 10,
     chest = 0,
     larm  = 5,
     rarm  = 0,
     lleg  = 25,
     rleg  = 5,
 }
]]
```
