This is the list of menus that will be visible when character creation opens. Selected means which menu will be selected by default after opening. You can remove a menu from character creation if you don't want that. Example:
Must set character default accessorial value. As example, for male characters, I don't have any shoes in clothing id 34. Remember, if you install a clothing pack, this value will be changed. So, you have to set values again in Config.AccessoryDefaults.
Copy Config.AccessoryDefaults = {
torso = {
male = {
[ "t-shirt" ] = {item = 15 , texture = 0 },
[ "torso2" ] = {item = 15 , texture = 0 },
[ "arms" ] = {item = 15 , texture = 0 },
},
female = {
[ "t-shirt" ] = {item = 15 , texture = 0 },
[ "torso2" ] = {item = 15 , texture = 0 },
[ "arms" ] = {item = 15 , texture = 0 },
},
},
pants = {
male = {
[ "pants" ] = {item = 14 , texture = 0 },
},
female = {
[ "pants" ] = {item = 15 , texture = 0 },
},
},
shoes = {
male = {
[ "shoes" ] = {item = 34 , texture = 0 },
},
female = {
[ "shoes" ] = {item = 35 , texture = 0 },
},
},
hat = {
male = {
[ "hat" ] = {item = - 1 , texture = 0 },
},
female = {
[ "hat" ] = {item = - 1 , texture = 0 },
},
},
vest = {
male = {
[ "vest" ] = {item = 0 , texture = 0 },
},
female = {
[ "vest" ] = {item = 0 , texture = 0 },
},
},
chain = {
male = {
[ "accessory" ] = {item = 0 , texture = 0 },
},
female = {
[ "accessory" ] = {item = 0 , texture = 0 },
},
},
mask = {
male = {
[ "mask" ] = {item = 0 , texture = 0 },
},
female = {
[ "mask" ] = {item = 0 , texture = 0 },
},
},
glasses = {
male = {
[ "glass" ] = {item = 0 , texture = 0 },
},
female = {
[ "glass" ] = {item = 5 , texture = 0 },
},
},
bag = {
male = {
[ "bag" ] = {item = 0 , texture = 0 },
},
female = {
[ "bag" ] = {item = 0 , texture = 0 },
},
},
ears = {
male = {
[ "ear" ] = {item = - 1 , texture = 0 },
},
female = {
[ "ear" ] = {item = - 1 , texture = 0 },
},
},
watches = {
male = {
[ "watch" ] = {item = - 1 , texture = 0 },
},
female = {
[ "watch" ] = {item = - 1 , texture = 0 },
},
},
}
If you don't need any GTA peds then keep mp_m_freemode_01 & mp_f_freemode_01 and remove others.
If you are using addon clothing with custom faces & skin colors, you can set the max value in skinchanger/config.lua
Copy Config.MaxFaces = {
male = 45 ,
female = 45 ,
}
Config.MaxSkinColors = {
male = 15 ,
female = 15 ,
}