This is the list of menus that will be visible when character creation opens. Selected means which menu will be selected by default after opening. You can remove a menu from character creation if you don't want that. Example:
Must set character default accessorial value. As example, for male characters, I don't have any shoes in clothing id 34. Remember, if you install a clothing pack, this value will be changed. So, you have to set values again in Config.AccessoryDefaults.
Copy Config.AccessoryDefaults = {
torso = {
male = {
["t-shirt"] = {item = 15, texture = 0},
["torso2"] = {item = 15, texture = 0},
["arms"] = {item = 15, texture = 0},
},
female = {
["t-shirt"] = {item = 15, texture = 0},
["torso2"] = {item = 15, texture = 0},
["arms"] = {item = 15, texture = 0},
},
},
pants = {
male = {
["pants"] = {item = 14, texture = 0},
},
female = {
["pants"] = {item = 15, texture = 0},
},
},
shoes = {
male = {
["shoes"] = {item = 34, texture = 0},
},
female = {
["shoes"] = {item = 35, texture = 0},
},
},
hat = {
male = {
["hat"] = {item = -1, texture = 0},
},
female = {
["hat"] = {item = -1, texture = 0},
},
},
vest = {
male = {
["vest"] = {item = 0, texture = 0},
},
female = {
["vest"] = {item = 0, texture = 0},
},
},
chain = {
male = {
["accessory"] = {item = 0, texture = 0},
},
female = {
["accessory"] = {item = 0, texture = 0},
},
},
mask = {
male = {
["mask"] = {item = 0, texture = 0},
},
female = {
["mask"] = {item = 0, texture = 0},
},
},
glasses = {
male = {
["glass"] = {item = 0, texture = 0},
},
female = {
["glass"] = {item = 5, texture = 0},
},
},
bag = {
male = {
["bag"] = {item = 0, texture = 0},
},
female = {
["bag"] = {item = 0, texture = 0},
},
},
ears = {
male = {
["ear"] = {item = -1, texture = 0},
},
female = {
["ear"] = {item = -1, texture = 0},
},
},
watches = {
male = {
["watch"] = {item = -1, texture = 0},
},
female = {
["watch"] = {item = -1, texture = 0},
},
},
}
If you don't need any GTA peds then keep mp_m_freemode_01 & mp_f_freemode_01 and remove others.
If you are using addon clothing with custom faces & skin colors, you can set the max value in skinchanger/config.lua
Copy Config.MaxFaces = {
male = 45,
female = 45,
}
Config.MaxSkinColors = {
male = 15,
female = 15,
}