For the complete documentation index, see llms.txt. This page is also available as Markdown.

Server

Server lifecycle events located in `custom/server/events.lua`. Listen with `AddEventHandler`.

ak47_drugmanagerv3:onNPCSell

Fires when a player sells drugs to an NPC.

Parameters

Parameter
Type
Description

source

number

Player server ID

zoneData

table

Zone configuration table or default setting

item

string

Item name sold

amount

number

Quantity sold

price

number

Total price earned

currency

string

Currency type (cash, black_money, etc.)

Example

AddEventHandler('ak47_drugmanagerv3:onNPCSell', function(source, zoneData, item, amount, price, currency)
    -- Example: increase rcore_gangs loyalty
    TriggerEvent("rcore_gangs:server:increase_loyalty", source, "DRUGS", 1.0)
end)

ak47_drugmanagerv3:onNPCRobbed

Fires when a player gets robbed by an NPC.

Parameters

Parameter
Type
Description

source

number

Player server ID

item

string

Stolen drug item name

amount

number

Quantity stolen


ak47_drugmanagerv3:onDealerSell

Fires when a player sells items to a dealer (Shop).

Parameters

Parameter
Type
Description

source

number

Player server ID

shopData

table

Dealer configuration table

item

string

Item name sold

amount

number

Quantity sold

price

number

Total price earned

currency

string

Currency type


ak47_drugmanagerv3:onDealerBuy

Fires when a player buys items from a dealer (Shop).

Parameters

Parameter
Type
Description

source

number

Player server ID

shopData

table

Dealer configuration table

item

string

Item name bought

amount

number

Quantity bought

price

number

Total price paid

currency

string

Currency type


ak47_drugmanagerv3:onCornerboyStock

Fires when a player stocks drugs into a cornerboy.

Parameters

Parameter
Type
Description

source

number

Player server ID

cornerboyData

table

Cornerboy configuration table

item

string

Item name stocked

amount

number

Quantity stocked


ak47_drugmanagerv3:onCornerboyTakeProfit

Fires when a player collects profits from a cornerboy.

Parameters

Parameter
Type
Description

source

number

Player server ID

cornerboyData

table

Cornerboy configuration table

amount

number

Profit amount received

currency

string

Currency type


ak47_drugmanagerv3:onCornerboySale

Fires during automated background sales by a cornerboy.

Parameters

Parameter
Type
Description

uid

string

Cornerboy unique ID

cornerboyData

table

Cornerboy configuration table

item

string

Item name sold

amount

number

Quantity sold

earned

number

Money earned


ak47_drugmanagerv3:onFieldHarvestComplete

Fires when a player successfully harvests a plant in a drug field.

Parameters

Parameter
Type
Description

source

number

Player server ID

fieldData

table

Field configuration table

plantId

number

Plant index in field

item

string

Crop item name harvested

amount

number

Quantity harvested


ak47_drugmanagerv3:onCollect

Fires when a player collects an item from a collection zone.

Parameters

Parameter
Type
Description

source

number

Player server ID

collectData

table

Collection zone configuration table

item

string

Item name collected

amount

number

Quantity collected


ak47_drugmanagerv3:onProcess

Fires when a player processes an item in a laboratory zone.

Parameters

Parameter
Type
Description

source

number

Player server ID

processData

table

Process zone configuration table

item

string

Produced item name

amount

number

Quantity produced


ak47_drugmanagerv3:onHandcraft

Fires when a player finishes handcrafting an item.

Parameters

Parameter
Type
Description

source

number

Player server ID

craftData

table

Handcraft recipe table

rewardItem

string

Produced item name

rewardAmount

number

Quantity produced


ak47_drugmanagerv3:onDrugUsed

Fires when a player consumes a usable drug.

Parameters

Parameter
Type
Description

source

number

Player server ID

item

string

Drug item name

drugData

table

Drug configuration and effect table


ak47_drugmanagerv3:onOverdose

Fires when a player experiences an overdose.

Parameters

Parameter
Type
Description

source

number

Player server ID

details

table

{ same = boolean, mixed = boolean, drugs = table }


ak47_drugmanagerv3:onAntidoteUsed

Fires when a player uses an antidote.

Parameters

Parameter
Type
Description

source

number

Player server ID


ak47_drugmanagerv3:onDrugTestKitUsed

Fires when a player performs a drug test on another player.

Parameters

Parameter
Type
Description

source

number

Testing player server ID

targetSource

number

Tested player server ID

Last updated