Server

🔗 How to use Exports

All functions are server-side and can be accessed using the standard FiveM export syntax:

exports['ak47_banking']:FunctionName(parameters)

👤 Player Banking & Transactions

These functions allow you to safely manipulate a player's personal bank account without creating "silent transactions." Using these exports ensures the transaction appears in the player's UI.

AddPlayerBankMoney

Adds money to a player's personal bank account and logs the transaction.

Parameter

Type

Description

source

integer

The server ID of the player.

amount

number

The amount to deposit.

reason

string

The description shown in the UI.

Returns: boolean (true if successful)

-- Example: Paying a player a specific bonus
local success = exports['ak47_banking']:AddPlayerBankMoney(source, 5000, "Lottery Winnings")

RemovePlayerBankMoney

Removes money from a player's personal bank account (fails if they have insufficient funds).

Parameter

Type

Description

source

integer

The server ID of the player.

amount

number

The amount to withdraw.

reason

string

The description shown in the UI.

Returns: boolean, string (success status, and an error message if failed)

LogCustomTransaction

Manually push a transaction log to a player's UI with a custom icon and color. Useful if you handle the money logic elsewhere but want it on their bank statement.

Parameter

Type

Description

citizenid

string

The Citizen ID of the player.

title

string

Transaction description.

amount

number

Positive for income, negative for expense.

type

string

"deposit", "withdrawal", or "transfer"

icon

string

Lucide Icon name (e.g., "Car", "Home")

color

string

Tailwind color class (e.g., "bg-red-500")


🏢 Business & Shared Accounts

Interact with Job, Gang, or custom Shared player accounts.

GetAccountBalance

Returns the current balance of any business or shared account.

Parameter

Type

Description

accountName

string

The name of the account (e.g., "police", "mechanic").

Returns: number

AddMoney / RemoveMoney

Adds or removes money from a business/shared account.

Parameter

Type

Description

accountName

string

The name of the account.

amount

number

The amount to transact.

reason

string

Reason for the transaction.

Returns: boolean

HasSharedAccountAccess

Checks if a specific player has permission to use a shared account.

Parameter

Type

Description

citizenid

string

The Citizen ID of the player.

accountName

string

The name of the shared account.

Returns: boolean


💳 Credit & Debit Cards

GetPlayerCards

Fetches a list of all cards owned by a player.

Parameter

Type

Description

citizenid

string

The Citizen ID of the player.

Returns: table (List of card objects)

ChargeCard

Directly charges a specific card. Automatically handles whether the card is prepaid or linked directly to the main bank balance. Excellent for toll booths or vending machines.

Parameter

Type

Description

cardId

string

The unique ID of the card.

amount

number

The amount to charge.

reason

string

Transaction description.

Returns: boolean, string


📈 Credit Score & Loans

GetCreditScore

Retrieves a player's current credit score.

Parameter

Type

Description

citizenid

string

The Citizen ID of the player.

Returns: number

UpdateCreditScore

Modifies a player's credit score (can be positive or negative).

Parameter

Type

Description

citizenid

string

The Citizen ID of the player.

amount

number

Amount to add/subtract.

Returns: boolean

GetActiveLoans

Checks a player's debt status. Useful for preventing players from taking out car loans if they are already in massive debt.

Returns: table { count, totalDebt, loans }


⚖️ Law Enforcement & Taxes

GetBankFlags / AddBankFlag / RemoveBankFlag

Integrate with an external MDT to place freezes, warrants, or flags on a bank account.

GetUnpaidTaxes

Check if a player is evading taxes.

Returns: table { hasUnpaid, totalOwed, overdueCount, records }


🏛️ City Treasury (Mayor/Gov)

Interact with the central government account.

Functions

  • GetCityTreasuryBalance()

  • AddCityTreasuryFunds(amount, reason)

  • RemoveCityTreasuryFunds(amount, reason)


📊 Stock Market Manipulation

ForceStockMarketEvent

Force a specific stock to "crash" or "boom". Perfect for Heist scripts (e.g., robbing a specific company crashes their stock, or stealing data boosts a rival's stock).

Parameter

Type

Description

symbol

string

The stock ticker (e.g., "LSC", "MAZE").

eventType

string

"crash" or "boom"

Returns: boolean, string

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