Menan AK47
MENAN AK47DOCS
DiscordStore
Navigation
Menu
Welcome
FAQ
ak47_lib
ak47_target
ak47_ambulancejob
Guideline
Items
Commands
Triggers
Exports
ak47_banking
ak47_business
ak47_carboosting
ak47_cardealer
ak47_clothingshop
ak47_crafting
ak47_crime
ak47_crutch
ak47_deliveryjob
ak47_drugdealerv2
ak47_drugmanagerv3
ak47_drugmissions
ak47_ecommerce
ak47_farming
ak47_fishing
ak47_fraudsystem
ak47_fuelstations
ak47_gangs
ak47_garage
ak47_garbagejob
ak47_hookahloungev2
ak47_housing
ak47_hud
ak47_iclothingv3
ak47_idcardv2
ak47_inventory
ak47_jobgarage
ak47_khusbites
ak47_khusland
ak47_leafnlatte
ak47_mafiasupply
ak47_mechanic
ak47_moneywash
ak47_multicharacter
ak47_npcmed
ak47_outfitbag
ak47_playershop
ak47_policejob
ak47_prospecting
ak47_radio
ak47_rentalcar
ak47_safezone
ak47_sitchair
ak47_smokingv2
ak47_supermarket
ak47_switch
ak47_territories
ak47_vehiclekeys
ak47_vipshop
Loaf
DocsMulti FrameworkTriggers

Triggers

Client and server events for managing medical states, revives, and skeletal injuries.

Client

Revive

Revive the local player.

TriggerEvent('ak47_ambulancejob:revive')

Skelly Fix

Repair all skeleton damage for the local player.

TriggerEvent('ak47_ambulancejob:skellyfix')

Open Skelly

Open the skeleton injury overview for the local player.

TriggerEvent('ak47_ambulancejob:skelly')

On Player Down

Event triggered when a player enters the incapacitated down state.

TriggerEvent('ak47_ambulancejob:onPlayerDown')

On Player Death

Event triggered when a player bleeds out or dies completely.

TriggerEvent('ak47_ambulancejob:onPlayerDeath')

On Player Revive

Event triggered when a player is revived.

TriggerEvent('ak47_ambulancejob:onPlayerRevive')

On Force Respawn

Event triggered when a player forces hospital respawn.

TriggerEvent('ak47_ambulancejob:onForceRespawn')

Server

Revive Player

Revive the specified player by server ID.

TriggerServerEvent('ak47_ambulancejob:revive', playerId)
Parameter Type Required Description
playerId number Yes Server ID of target player

On Player Down

Server event triggered when a player is incapacitated.

TriggerServerEvent('ak47_ambulancejob:onPlayerDown')

On Player Death

Server event triggered when a player dies or bleeds out.

TriggerServerEvent('ak47_ambulancejob:onPlayerDeath')

On Player Revive

Server event triggered when a player is revived.

TriggerServerEvent('ak47_ambulancejob:onPlayerRevive')
Previous
Commands
Next
Exports
On this page
ClientReviveSkelly FixOpen SkellyOn Player DownOn Player DeathOn Player ReviveOn Force RespawnServerRevive PlayerOn Player DownOn Player DeathOn Player Revive